Volcano Rush   (2014)

Project: Volcano Rush
Platform: Unity3D, Oculus Rift
Position: Programmer
Timeframe: 2 Weeks

Volcano Rush is a virtual roller coaster built for the Oculus Rift, and was my first project at my internship at Nexperience Virtual Reality. Eventually, this project was premiered in the Warwick Mall, gaining exposure to hundreds as we gathered great feedback.

I built the coaster's tracking system. I created an easy-to-use trigger system for our designer, which allowed him to quickly place triggers throughout the track to control and interpolate between different speeds. This allowed for fast productivity. This project was a great introduction to using the Oculus Rift.